C Tournament Rules
- Home team will be the official scorekeeper in all tournament games.
- Each team will need to supply a USSSA game ball per game. (Each team will receive 2 game balls upon check-in. After that teams can purchase a game ball at tournament headquarters for $6.00 per ball.)
- Pre-game conference between managers and umpires will take place 5 minutes prior to the start of the game.
- No organized infield practice before the games. Teams may warm up beyond the baselines or in foul territory while infield is being prepared. No live batting practice is allowed on the field or in the complex at any time. Batting nets are allowed.
- Time limit for all games is 71 minutes. Time begins after the pre-game conference. Time limit could change in case of tournament interruptions. All teams should be prepared to start their game up to 10 minutes early in case we are ahead of schedule. However, if both coaches do not agree to start early we will wait until scheduled game time. (This will help the tournament keep on time.)
- Once time has expired, the game will end if the losing team is trailing by the number of allowed runs per half inning +1.
- Regulation games will be defined by the type of game that it is. There will be three types of games played in the different formats that MSP will be using:
- Pool play: Games will be 7 innings or time limit. If the game is tied at the end of regulation, it will be declared a tie.
- Warm up games: Games will be 7 inning or time limit. Games that are tied at the end of regulation will end in a tie.
- Bracket Play: Games will be 7 inning or time limit. Games that are tied at the end of regulation will use the ITB rule until a winner is declared.
- Run rules: 12 runs after 3 innings; 10 runs after 4 innings; 8 runs after 5 innings.
- Team manager may consult with the umpires; players, sponsors and other coaches are to keep out of discussions.
- No smoking or tobacco use on the field or in the dugouts.
- Roster Batting will be REQUIRED during the entire tournament. Due to MSP requiring roster batting, there are some additional rules that need to be clarified:
- Batter: If a batter cannot fulfill her time at bat due to injury or illness, that player will be eliminated from that entire game. Her spot will be skipped in the batting order. Teams will not be required to take an automatic out UNTIL they drop below 9 players.
- Runner: If a runner cannot continue her time on the bases, that player will be substituted with the last batter not on base. She will not be allowed to participate in the remainder of the game. The line-up will compress when her spot comes to bat.
- Ejections: A player ejection while roster batting will result in the team losing that player for the entire game. Her spot in the batting order WILL be an automatic out.
- Courtesy runner will be allowed for pitcher and catcher at any time. The courtesy runner will be designated as the last batter not on base.
- Teams can score a maximum of 5 runs per half inning for all ages.
- If an Illegal Pitch is called, the penalty will be ball awarded to the batter, with NO advancement of runners on base.
- Games will end at time limit if a team is down by more than 5 runs or what they are allotted left to score in that half inning.
- Teams may begin a game with 8 players. Teams may add any and all players to the end of the line-up. These players must be listed on the line-up card submitted prior to the game. If the players are not present for their time at bat, their spot will be skipped until they arrive with no automatic out being charged (unless below 9 players).
- The following procedure will be used to determine the seedings after pool play:
1) Winning Percentage - Descending
2) Number Wins - Descending
3) Number Loses - Ascending
4) Tied Teams (vs. each other) Winning Pct - Descending [Not valid if all tied teams have not played each other]
5) Avg Points Allowed - Ascending
6) Avg Run Differential with a maximum of (8) - Descending
7) USSSA Points - Descending
8) Date Team Entered USSSA Database
- If a team is playing an extra pool game, the runs allowed and the Win/Loss in that game will not count towards your total. However, the result of the game (win/loss) will be used in head-to-head consideration if a tie in pool play occurs.
- In case of a rain-shortened tournament, pool play games can be deemed official after 2 ½ innings of play (with home team winning) or 45 minutes of elapsed game time. This policy will only be used through pool play. In addition, if games are cancelled due to weather, there may be an adjustment in application of the tie-breaking procedures.
- All players will be asked to show the official USSSA stamp to the home plate umpire prior to taking her place in the batter's box to hit. This process will take seconds and eliminate a pregame bat check for all participants as well as insure that all bats in use are meeting the current standards for fair play.
- A flip of a coin between the two teams shall determine the home team for each pool play game The highest seeded team shall be the home team for bracket play games in single elimination brackets. In double elimination brackets, the highest seeded team shall be the home team until the championship game. In the championship game, the team in the winners bracket shall be the home team and a coin toss shall determine the home team for the “IF” game. If teams are of equal seed (1st place Pool A vs 1st Place Pool B) the home team will be decided by coin flip
Special 10 & Under Rules Section
- On defense, 4 outfielders may be employed.
- There will be an expanded strike zone in place for 10U.
- For 10U, players may only advance one base per pitch on a ball not put in play by contact.
- Batters may not advance on a dropped 3rd strike.
- No Infield Fly Rule.
- THERE IS NO STEALING HOME. There are only 3 ways to score:
- Bases loaded walk.
- Bases loaded HBP.
- Batted ball in play.